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Latest updates: Step 38 of 100

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Concept Artist: Bjorn Hurri, ........Modeller: StefanoTsai
 
 
Software: Photoshop, 3d Max 2010
 
The original concept comes from my good friend and mate,
his name is Bjorn Hurri.
He is a really talented conceptual artist,
I am lucky to have the honour to work with him at SEGA/The Creative Assembly.
He made this robot for fun during his lunch,
http://cghub.com/images/view/6103/ ( Click the link to see his original webpage of this robot.)
I like it alot and have been thinking to model this for a long time.
Finally, this was kicked off few weeks before. I started to use my lunch time to model his master piece.
 
He has a website, I put a link below and you have to check out his cg works, a lot of cool stuff
The thing is, the cg work he shows there is only a little corner of his sketchbooks.
He is like a crazy concept making machine( I meant he is a man, however, is crazy like a machine)
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Anyway, I have to get back to the topic for this page,
I started this steam suit from its main body, modelled its skin and underlying structure,
so that I can add most of the main pieces seamlessly later.
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Step 1 / 100
The original concept art below was made by Bjorn Hurri, he made this image with extra details to help me how does this machine work in his mind. He took out its upper arm, so I can see those joints and mechanical details.
You can also click the image below to check out original webpage on CGHub where he posted this concept,
Bjorn Hurri_Concept
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Step 2 / 100
Bjorn sat beside me during the lunch time to help me to figure out how does it work in its underlying structure, and modelled it from a very basic geometry then used 3dmax modifier, Symmetry,MeshSmooth and Shell to form its shapes.
Steamsuit_wip_01
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Step 3 / 100
Added upper shoulder armor and the main joint.
Steamsuit_wip_02
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Step 4 / 100
Added a little details for main joint.
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Step 5 / 100
Modelled main upper arm frame
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Step 6 / 100
Modelled main upper arm frame details
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Step 7 / 100
Added right-hand weapons
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Step 8 / 100
Added left-hand low-polys weapons for pre-viz
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Step 9 / 100
Started to model the seat for oparator
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Step 10 / 100
I captured some screenshots from 3dmax about wip of refinement the details for upper arm.
step11
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Step 11 / 100
opened maintain doors , will need to add details for them later.
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Step 12 / 100
added details for those doors. Next step, will start to replace engine to fit into the space.
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Step 13 / 100
Fianlly, the engine is in and the rear-cover has heating vents on it.:D
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Step 14 / 100
Modelled right and left laps.
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Step 15 / 100
Put everythings I have done so far together quickly.
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Step 16 / 100
Finished pre-viz models of two laps. Will start to model legs.
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Step 17 / 100
Start to model the legs.
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Step 18 / 100
Quick updated before go to bed.
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Step 19 / 100
Added details for legs and feet . The models of feet are not fisnihed yet, will expand its surface to make it more stable.
Step19
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Step 20 / 100
Added details for legs and feet.
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Step 21 / 100
I started to go back to old model pieces to adjust or re-design them. The first part I am looking into it is the join between weapons and arms. They need to change their angle when the robot is running, so she can aim targets in any position. I will need to add some
hydraulic system to power it tomorrow.
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Step 22 / 100
Attached the hydraulic to the join.
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Step 23 / 100
Added the arm control console, will need to design some armor to provide protection to this part later.
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Step 24 / 100
Keep working on the arm control console.
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Step 25 / 100
Will start to focus on modelling the pilot seat.
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Step 26 / 100
After quite a while, I am back to the track again, I picked up the part of foot for putting further details.More will come tomorrow night.
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Step 27 / 100
Finished up the component of the foot, added protection cage, cables.
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Step 28 / 100
Added details for shank
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Step 29 / 100
More update progress
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Step 30 / 100
Added materials
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Step 31 / 100
Added first pass materials for whole legs.
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Step 32 / 100
Added materials and more details for the feet.
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Step 33 / 100
Quick render to see how does it work with mainbody.
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Step 34 / 100
Updated materials and decals
StefanoTsai_su
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Step 35 / 100
Added more details to the gun.
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Step 36 / 100
Worked on front cover.
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Step 37 / 100
Finished front cover blocking, will start to design the rear of cover. All of soft padding and control panels will be installed soon.
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Step 38 / 100
Design the cover's interior, will have more details update soon.
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Step 39. to be continued soon.
 
 
 
 
 
 
 
 
 
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