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Welcome to visit this website. |
It's nice to meet you :D |
My name is Stefano Tsai, |
live in Derby, England. |
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| CREDITS: |
| 2000-2005 Published 13 articles in 3D Magazines, Writer, Taiwan. |
| 2001 Presencel, PC RPG Game R&D,Taiwan, 3D Environment Artist. |
| 2002 The Seventh Seal, PC RPG Game R&D,Taiwan,3D Animation Team,3D Artist. |
| 2003 New Yi tian tu long ji , PC RPG Game R&D, Taiwan, 3D Environment Team Leader. |
| 2003, Jan ~ May, Flame Dragon , PC On-line Game R&D,Taiwan, Art-Supervisor. |
| 2004 Dreamland Chronicles Issue 1, 3D Comics,U.S.A. 3D Environment Artist. |
| 2004 Won A CG Talk AWARD,The Fantastic Toy. |
| 2005 Dreamland Chronicles Issue 2, 3D Comics,U.S.A. 3D Environment Artist. |
| 2005 TV Cartoon Balloonastic, U.S.,. 3D Environment Artist. |
| 2005 StefanoTsai was invited to lecture on CG experience by Autodesk, Inc in Taiwan. |
| 2005 StefanoTsai was invited to lecture on CG experience at DAYEN University. |
| 2006 Dreamland Chronicles Issue 3 ~ 6, 3D Comics,U.S.A. 2D Conceptual Artist and 3D Environment Artist. |
| 2006 My 3D works was hosted in " SCIFI 3D " gallery, You can see gallery " Here ". |
| 2006 StefanoTsai was invited to lecture on CG experience at LINGTUNG University. |
| 2006 My 3D Sci-Fi works was hosted in Center for SF studio of National Chiao Tung University . |
| 2007, 15th, January ~ 2008, 28th, June: Eurocom Entertainment Software, Derby,, United Kingdom. |
| 2008, Won a 3DTOTAL Excellence Award, Airship Station. |
| 2008, 7th, July ~ 28th,Sep : NCSoft Europe ,Brighton, United Kingdom. |
| 2008, 21th,Nov ~ Present: SEGA, The Creative Assembly,Horsham, United Kingdom. |
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| Illustrations for Fiction Covers , 24 books: |
| * Arcanum De Celum. |
| * Foundation and Empire,Isaac Asimov,FFoundation Publishing. |
| * Second Foundation,Isaac Asimov,FFoundation Publishing. |
| * Prelude to Foundation,Isaac Asimov,FFoundation Publishing. |
| * Forward the Foundation,Isaac Asimov,FFoundation Publishing. |
| *Dreamkiller,W&K Publishing. |
| * Le Quadrille des Assassins Vol.1,FFoundation Publishing. |
| * Le Quadrille des Assassins Vol.2,FFoundation Publishing. |
| * The Collection of Swords,FFoundation Publishing. |
| * The Collection of Magic,FFoundation Publishing. |
| * Rama 1,W&K Publishing. |
| * Rama 2,W&K Publishing. |
| * 3D Titorial Book- 3ds Max R8 |
| * The Glamour,W&K Publishing. |
| * Foundation's Edge,Isaac Asimov,FFoundation Publishing. |
| * Foundation and Earth,Isaac Asimov,FFoundation Publishing. |
| * I,Robot(First edition),Isaac Asimov,Owl Publishing House. |
| * I,Robot(Second edition),Isaac Asimov,Owl Publishing House. |
| * The Stars Like Dust,Isaac Asimov,Owl Publishing House. |
| * Rama 3,W&K Publishing. |
| * The Currents of Space,Isaac Asimov,Owl Publishing House. |
| * Pebble in the Sky ,Isaac Asimov,Owl Publishing House. |
| * Rama Revealed: The Ultimate Encounter , W&K Publishing. |
| * K is for killer ,W&K Publishing. |
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| 個人簡歷 |
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| 1999 |
*dpi設計家雜誌-3d教學專欄特約作者。 |
| 2001 |
*Digi Vision Magazine數位科技雜誌-3D專欄特約作家。 |
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*進入上市公司 智冠科技股份有限公司 新廣部 電腦遊戲研發 動畫組 |
| 2002 |
*參與RPG遊戲<
<第七封印>
>開發製作,參與遊戲3D動畫與3D場景製作。 |
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.( 「第七封印」獲得2003年遊戲之星GAME STAR「評審團特別獎」) |
| 2003 |
*任智冠科技遊戲3D場景研發組Team Leader,參與製作開發PC -RPG Game<新倚天屠龍記> |
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*擔任智冠科技美術監督,協助3D網路遊戲開發。 |
| *加入美國洛杉磯(L.A.)BlueDreams的3D製作團隊。 |
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*設立StefanoTsai CG Studio個人工作室與國內外多家影像公司合作設計CG影像。 |
| 2004 |
*The Fantastic Toy, CG Talk AWARD WINNER. |
| 2005 |
*受美商Autodesk所主辦的2005年CG動畫嘉年華會邀請,於高雄中信大飯店發表CG製作經驗分享 |
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演說。 Read more... |
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*受大葉大學所主辦的2005動畫創意論壇研討會邀請,於12月2日在大葉大學外語大樓國際會議廳發 |
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表經驗分享演說。 |
| 2006 |
*參予設計於美國出版的3D漫畫 Dreamland Chronicles 第3集~第6集。( 仍持續參予設計,共24本 ) |
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*受嶺東技術學院邀請,6月6日於數位媒體研究所分享3D製作經驗。 |
| *3D作品被國外知名的科幻資源網 SCIFI 3D 網站收錄, ( http://www.scifi3d.com/ ) |
| *作品被 國立交通大學 科幻研究中心的 「 科幻藝廊 」 收錄,並且選為好站連結。 |
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*加入位於美國鳳凰城Quest Online, Inc ,3D網路遊戲開發團隊,參予將於2008年發表的Crusade奇幻風格3D網路遊戲製作。 |
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*參予 SONY PICTURES 將於2007年中所發表的院線電影" Gabriel" 3D後製作。 |
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*參予 W+K ( Wieden + Kennedy ) 的 NIKE Project: NIKE Asia Breath Web,3D Modelling,Animation,Lighting& Rendering. |
| 2007 |
*任職英國遊戲軟體開發公司Eurocom Entertainment Software,研發遊戲軟體,參與研發平台Sony Playstation3, Wii 。 |
| 2008 |
* Airship Station, 3DTOTAL Excellence Award. |
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*任職軟體開發公司NCSoft歐洲研發總部,研發Playstation3 遊戲軟體。 |
| Present |
*任職軟體開發公司 SEGA 英國研發分部, The Creative Assembly, ,研發新世代遊戲軟體。 |
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文章發表 ( Published 13 articles in CG Magazines before 2006): |
| * 蔡宗憲著,2001年1月,〈3D Studio MAX飛行器建模(上) 〉,《出版設計家dpi Design Publishing Internet》,第24 期,P54~61 |
| * 蔡宗憲著,2001年2月,〈3D創意檔案輕型攻擊機製作(下)-初探3D貼圖製作 〉,《出版設計家dpi Design Publishing Internet》,第25 期,P48~59 |
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* 蔡宗憲著,2001年3月,〈3D創意檔案-二戰坦克製作〉,《出版設計家dpi Design Publishing Internet》,第26 期,P48~57 |
| * 蔡宗憲著,2001年4月,〈3D汽車建模教學 〉,《出版設計家dpi Design Publishing Internet》,第27 期,P46~55 |
| * 蔡宗憲著,2000年12月,〈輕型機械人3d建模教學 〉,《出版設計家dpi Design Publishing Internet》,第27 期,P24~56 |
| * 蔡宗憲著,2001年5月,〈冒險解謎遊戲幕後CG製作 〉,《出版設計家dpi Design Publishing Internet》,第28 期,P60~64 |
| * 蔡宗憲著,2001年6月,〈談遊戲界美術人才培植 〉,《出版設計家dpi Design Publishing Internet》,第29 期,P114~117 |
| * 蔡宗憲著,2001年5月,〈螞蟻3D建模教學 〉,《數位視界DV Digi Vision Magazine》,第16 期,P38~42 |
| * 蔡宗憲著,2001年7月,〈機械人3D建模教學 〉,《數位視界DV Digi Vision Magazine》,第17 期,P34-38 |
| * 蔡宗憲著,2002年9月,〈3D軟體在電玩業界的應用 〉,《數位視界DV Digi Vision Magazine》,第24 期,P72-74 |
| * 蔡宗憲著,2002年11月,〈3D遊戲場景構想與製作 〉,《新視界New Vision 》,第126 期,P44-52 |
| * 蔡宗憲著,2002年12月,〈3D物件藝術製作 〉,《新視界New Vision 》,第127 期,P10-15 |
| * 蔡宗憲著,2005年10月,〈建構科幻飛船 〉,《3D User》,第29 期,P47-51 |
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